Wednesday, January 11, 2012
The Ape-Men of Tharr
The ape-men are rarely seen outside the Forest of Tharr, and while their pursuits are not those of conquest and glory outside their realm, they are extremely territorial and approach uninvited trespassers with force.
Rare is it to find an ape-man outside of Tharr, but occasionally a select few will end up wandering amongst the realms of men, often met with a combination of fear and distrust. In most instances, these Kuthar have been exiled from Tharr and cast out of the tribe, cursed to walk among men. These displaced ape-men often seek out mercenary work as armed caravan guards or, in the rare instance, as adventurers.
Summary of ape-men abilities and restrictions:
Starting age: 17+1d4
Starting gold: 3d4x10
Classes: Fighter, Cleric
Ability score requirements: 12 STR, 12 CON
Stat modifiers: +2 STR, -2 INT and CHR
Bonuses and abilities: Infravision 30', +1 to hit with spears and any firearms, +3 saving throws vs. poison